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Dwarf fortress quantum stockpile food without flys
Dwarf fortress quantum stockpile food without flys












dwarf fortress quantum stockpile food without flys
  1. #Dwarf fortress quantum stockpile food without flys how to#
  2. #Dwarf fortress quantum stockpile food without flys install#
  3. #Dwarf fortress quantum stockpile food without flys full#

I literally have been using optimized stone management for the past 48 hours real time and id guess i have to survive doing this another 3 weeks or so. but it just exposes the flaw that much more. Yeah if you dont start yourself on a super easy map, this may not happen. I could literally build a whole other fort with all the stone. Got about 30 more floors with over 1k stone each. Yes I get he wanted it to be 'realistic' but the fact is, I just had to have a dwarven child defeat a firebreathing titan because for the next 20 years my dwarves will be moving stone even if they run out of food trying to do it.

#Dwarf fortress quantum stockpile food without flys full#

as far as im concerned, the game was more balanced just allowing you to haul stone full speed without puking in older versions. Quantum stockpiles shouldnt exist, nor need to exist. Stone management does NOT make the game fun since no matter how you 'deal' with it you have to break the game and do obtuse, arbitrary crap. What the game needs is to dump the QSP mechanic completely and let the hammerer or stone mason simply choose to 'smash' the rock and lose the resource to get rid of it immediately.

#Dwarf fortress quantum stockpile food without flys install#

The only problem i have is that if you use a map with huge amounts of minerals generated, even quantum stockpiles can take days for a floor and there isnt even room to install a bed or door since basically every other rock is a crystal or gem. But then I've never had a problem with bins either, and they way people talk you'd think bins are completely broken, so. So I guess I don't really see the current situation as especially problematic or burdensome. If I've deconstructed a large scaffolding system and have logs lying everywhere, then I just mass designate to dump, then mass claim them from the dump. As long as my carpenter has logs in his stockpile a few steps away, the hundreds of other logs can sit on the ground. The haulers keep it full, and my masons don't have far to walk to get stone. I usually have a small (3圆) standard stone stockpile next to my mason shops for them to pull from. Once all the stone is cleaned up, delete the dump zone and mass claim the tile. If I need to clean the stones out of an area, say for living quarters, I just make a 1-tile dump and mass designate the cleanup area to dump.

dwarf fortress quantum stockpile food without flys

I feel like one of two things should happen:ġ) rebalance the game systems so that QSPs are no longer possible to createĢ) change the way stockpiles work so that a QSP is the "default" kind of stockpile and it can be created with fewer clicks for example, create a 3x3 "workshop" style building that can store an unlimited number of objects Experienced players are going through a lot of tedium to create more efficient stockpiles, and new players are being left with the impression that you'll just never have enough space to store all your leftover stone.

dwarf fortress quantum stockpile food without flys

This doesn't seem like an ideal situation in terms of gameplay balance. It's even worse without DFHack, because you have to get it right the first time or potentially need to dismantle and rebuild the track stop. However, setting up a QSP is tedious and fiddly. It's just so much more efficient than digging out a 50x50 area for storing rough stone that takes up one square per object.

#Dwarf fortress quantum stockpile food without flys how to#

Is there anyone who isn't using a series of quantum stockpiles in their fortress, especially for objects like stone?Įver since I figured out how to make a QSP using the minecart system, I've been using minecart-based QSPs exclusively. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Want to start playing? Read this sidebar!














Dwarf fortress quantum stockpile food without flys